Stand-To!- TRADOC Project Office - Gaming - Wed, December 12, 2007
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Wed Dec 12 09:02:04 EST 2007
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TODAY'S FOCUS
TRADOC Project Office - Gaming
What is it? Gen. Wallace, CG, TRADOC, established a TRADOC Project Office
(TPO) for gaming in June. TPO Gaming, as the user representative for gaming,
will employ games in order to rapidly deliver relevant training capabilities
to Soldiers, and leaders, in support of individual and collective training,
and mission planning and rehearsals.
TPO Gaming will leverage the use of gaming to improve the realism of the
training environment. Gaming will provide Army units the capability to
rapidly introduce lessons learned from combat into a realistic environment
to develop TTPs, and to help improve leader decision making.
What has the Army done? TPO Gaming's focus is on ensuring the gamines used
by Soldiers and leaders adhere to Army training standards, and elimination
of duplication of effort for Army Gaming initiatives.
Recently, TPO Gaming used commercial game to create an animated Snap Traffic
Control Point (TCP) scenario. The scenario demonstrated the correct
employment of a Snap TCP in an urban environment. This scenario which was
embedded into the Center for Army Lesson's Learned (CALL) publication,
Escalation of Force Handbook, 07-21 Jul 07, is available to Army forces
worldwide. Additionally, TPO gaming has developed a prototype Commander's
Immersive Training Environment (CITE). CITE integrates a constructive
simulation with a commercial game and Army Battle Command Systems to produce
a capability for enhancing leader decision making in the Contemporary
Operational Environment (COE). TPO Gaming distributed CITE to the three
Battle Command Training Center in order to obtain user feedback to determine
gaming requirements for Army programs.
What continued efforts does the Army have planned for the future? TPO Gaming
is developing gaming into a formal acquisition program. This initiative
provides the Army with the ability to purchase gaming technologies that
address training capability gaps, with the goal of rapidly procuring gaming
solutions that provide Go-To-War training value.
Additionally, TPO Gaming will continue to explore gaming technology's
potential to train operational tasks. The intent is to continue leveraging
the gaming industry, and use the best gaming technology to train our
Soldiers and Leaders.
Why is this important to the Army? Gaming technology is readily available
and facilitates our ability to fill capability gaps required to train Army
forces. Games provides units with the capability to rapidly introduce
lessons learned from combat into a realistic environment, allowing Soldiers
and Leaders to conduct repetitive training on TTPS for training and mission
rehearsal.
INFORMATION YOU CAN USE
* 2007 Strategic Communication Guide
<https://www.us.army.mil/suite/page/409993> - Read the 2007 Army Strategic
Communication Guide for key messages and updates.
* Strategic Communication Coordination Group (SCCG) Workspace
<https://www.us.army.mil/suite/page/303879>
* Army Public Affairs Portal
<https://www.us.army.mil/suite/page/216363>
* Stories of Valor <http://www.army.mil/valor>
NEWS ABOUT THE ARMY
* Soldier testifies Army sergeant shot unarmed Iraqi (EB
<http://ebird.afis.mil/ebfiles/e20071212567107.html> | HC
<http://www.chron.com/disp/story.mpl/headline/metro/5370477.html> )
* Human Terrain Team helps Soldiers in Iraq understand cultural
landscape (ARNews
<http://www.army.mil/-news/2007/12/11/6531-human-terrain-team-helps-soldiers
-in-iraq-understand-cultural-landscape/> )
* National Guard to help Afghan agriculture (NGB
<http://www.ngb.army.mil/news/archives/2007/12/121107-NG_afghan.aspx> )
* Ambush plan fails to net quarry (SAS
<http://www.stripes.com/article.asp?section=104&article=50910> )
WAR ON TERROR NEWS
* Iraqi leaders commit to unity during summit (ARNews
<http://www.army.mil/-news/2007/12/11/6530-iraqi-leaders-commit-to-unity-dur
ing-summit/> )
* New wave of violence hits Iraq (EB
<http://ebird.afis.mil/ebfiles/e20071212567076.html> | KC
<http://www.kansascity.com/news/world/story/399857.html> )
* U.S. military in command changes in Iraq (AP
<http://ap.google.com/article/ALeqM5idE3W_TRDtg5M8laq-aVKS5mVMJAD8TFF5NO0> )
* Military chief: Iraq top U.S. priority (EB
<http://ebird.afis.mil/ebfiles/e20071212567072.html> | PI
<http://www.philly.com/inquirer/world_us/12409066.html> )
OF INTEREST
* Giving the gift of raw for Christmas: Wrestling superstars visit
troops (MNF
<http://www.mnf-iraq.com/index.php?option=com_content&task=view&id=15747&Ite
mid=1> )
* Soldiers in Iraq hear sons win state football championship (ARNews
<http://www.army.mil/-news/2007/12/11/6525-soldiers-in-iraq-hear-sons-win-st
ate-football-championship/> )
* USAREUR CSM shares views on selfless service (PCM
<http://www.pacificmagazine.net/news/2007/12/12/usareur-csm-shares-views-on-
selfless-service-> )
* Defense Department notifies Congress of furlough moves (AFIS
<http://www.defenselink.mil/news/newsarticle.aspx?id=48387> )
WORLD VIEW
* Iraqi Kurds for long term U.S. presence in Iraq (AFA
<http://www.africasia.com/> | Story
<http://www.africasia.com/services/news/newsitem.php?area=mideast&item=07121
1174015.peuwexz7.php> )
* Iraq press roundup (MET <http://www.metimes.com/> | Story
<http://www.metimes.com/Security/2007/12/11/iraq_press_roundup/2f76/> )
* U.S. to provide details on ammunition to be sold to Korea (KOIS
<http://www.kois.go.kr/> | Story
<http://www.kois.go.kr/news/news/newsView.asp?serial_no=20071212021&part=103
&SearchDay=&page=1> )
* After a bomb strikes a young Iraqi boy, U.S. troops work to save his
limbs (IHT <http://www.iht.com/> | Story
<http://www.iht.com/articles/ap/2007/12/12/africa/ME-GEN-Iraq-Saving-Abdul.p
hp> )
WHAT'S BEING SAID IN BLOGS
* Army blocking access to heroic narratives? (BF
<http://blackfive.blogs.com/> )
* Combat camera: Patrolling Bakariya, Iraq (TN
<http://thetension.blogspot.com/> )
* The Mahdi Army - Iran's surrogate in Iraq (AR
<http://www.americanranger.blogspot.com/> )
* Someone pinch me (BH
<http://www.bouhammer.com/nucleus/AfghanBlog.php> )
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